L Tutorials

 


 

 


Introduction

Writing L code consists of three basic steps:

  1. Create an L Project for the platform you are using.
  2. Write L Code using the supported development environment for your platform.
  3. Use the L debugging facilities for your platform to help you debug your program.


The following three sections provide tutorials that explain how to accomplish each of these steps.

Creating L Projects

Introduction to the L Language

Debugging L Programs

 

 

Creating L Projects


The following tutorials teach you how to create L projects on various platforms.

 

Creating L Projects in Visual Studio

If you are using Microsoft Visual Studio as your development environment, read this tutorial.

 

Creating L Projects with GCC under Linux (coming soon)

If you are using the GNU C++ Compiler and tools under Linux, read this tutorial.

 

Creating L Projects with Code Warrior for the Mac (coming soon)

If you are using the CodeWarrior IDE on the Mac, read this tutorial.

 

 

Introduction to the L Language


The following tutorials provide introductions to the L language that are are geared towards programmers with varying degrees of experience using other languages.


Learn to Program Using L (coming soon)

If you have little or no experience writing programs, this is a good place to start.

 

Introduction to L for C++ Programmers

If you know C++ and want to start using L, read this tutorial.

 

 

Debugging L Programs


The following tutorials teach you how to debug L programs on various platforms.

 

Debugging L Programs with Visual Studio

If you are using Microsoft Visual Studio as your development environment, read this tutorial.

 

Debugging L Programs with GDB under Linux (coming soon)

If you are using the GNU C++ Compiler and tools under Linux, read this tutorial.

 

Debugging L Programs with CodeWarrior for the Mac (coming soon)

If you are using the CodeWarrior IDE on the Mac, read this tutorial.